

At this point, you could start a game of Crusader Kings II in the year 1066 (or 867 if you bought the Old Gods DLC) and it would still appear like you were playing the same game when you finished your game of EUIV in 1820. The two games shared a single art team, and thus have a very similar style-enough that you could pass off screenshots of Crusader Kings II as EUIV and vice versa.Ĭape Verde: The first of many Portuguese colonies. For those of you who used Crusader Kings II as a gateway drug to Paradox’s grand strategy insanity, loading up EUIV will feel like a favorite blanket. Veterans will probably scoff and turn the hint system off immediately (it presents you with that option each time you load your game) but it’s just one more way Paradox has made the core EUIV experience more accessible without all the negative connotations that word commonly invokes.Īnd, much as I’m sure some hardcore fans will complain the game now looks “too fancy,” the improved graphics make for a better first impression. Confused by Trade Nodes? Why not learn about Trade Goods, Trade, and Trade Value while you’re at it. Once you’ve pulled up information on what topic, EUIV will also prompt you with related topics. I never thought I’d be so happy to tout glorified tooltips as a feature, but it’s a welcome addition for those times when you just need a quick refresher on some of the game’s many systems. The hints system (lower right) should help newcomers surmount the grand strategy hump. Within minutes of starting the game I found my entire country partitioned up by four other tribes. One game I decided to play as the Golden Horde because it sounded like a suitably bloodthirsty experience, only to find out the Renaissance was far past the Golden Horde’s prime. When I started playing EUIV for review, I forgot there wouldn’t be any helpful tutorials out there for me to fall back on. I did it with Europa Universalis III, with the Hearts of Iron games, and even with Crusader Kings II. With that in mind, let me tell you what my “grand strategy” has traditionally consisted of when approaching a new Paradox title: launch the game, marvel over the epic menu music, load the tutorial, complete the tutorial, feel like I’ve got a pretty good handle on the game, start a real campaign, play twenty minutes, realize I understand nothing at all, watch as my empire crumbles to dust, exit the game, and load up YouTube videos with titles like “Learn to Play Europa Universalis!” or “Europa Universalis for noobs!” On the trade map, arrows represent trade routes. You spend a lot of time looking at beautiful maps in this game.
